AppLoadContext
Summary
Contains the application load information when the game initially loads.
Definition
Namespace: SDT4.Managed.Core
Assembly: SDT4.Managed.Core.dll
struct AppLoadContext
Implements:
Fields
| Name | Type | Description |
|---|---|---|
Properties
| Name | Type | Description |
|---|---|---|
public get; Args |
String[] | The application arguments used when launching |
public get; Env |
String[] | The environment variables available when launching the application |
public get; InstanceReadyTask |
Task<AppInstance> | Task containing the app instance once the components are ready. |
public get; GameReadyTask |
Task | Task that finishes once the opening screen finishes playing. In the event of |
| throws an exception, this task throws a |
Args Remarks
Warning
This includes engine specific arguments such as -rhi, refer to the engine manual to avoid usage of certain argument names
InstanceReadyTask Remarks
Warning
This task may throw a
GameReadyTask Remarks
Note
In the case of a headless application, this task is NULL.