SteamRemoteConnection
Summary
Definition
Namespace: SDT4.Managed.Steam.Network
Assembly: SDT4.Managed.Steam.Network.dll
class SteamRemoteConnection
Inheritance:
Object ➔ SteamRemoteConnection
Implements:
IRemoteConnection
Fields
| Name | Type | Description |
|---|---|---|
Properties
| Name | Type | Description |
|---|---|---|
public get; Status |
RemoteConnectionStatus | |
public get; RoundTripTime |
Int64 | |
public get; ConnectionTime |
Int64 |
Methods
public Void StartListeningAsync()
public Void Disconnect()
public Void SendPacket(Byte[] data, PacketProtocol protocol)
Parameters:
-
data(Byte[]): -
protocol(PacketProtocol):
public Void AddPacketListener(PacketListenerDelegate listener)
Parameters:
listener(PacketListenerDelegate):
public Void RemovePacketListener(PacketListenerDelegate listener)
Parameters:
listener(PacketListenerDelegate):