Mesh3DComponentExtensions
Summary
Definition
Namespace: SDT4.Managed.Renderer.Extensions
Assembly: SDT4.Managed.Renderer.dll
static class Mesh3DComponentExtensions
Inheritance:
Object ➔ Mesh3DComponentExtensions
Implements:
Fields
| Name | Type | Description |
|---|---|---|
Properties
| Name | Type | Description |
|---|---|---|
Methods
public static Boolean BindMaterialInstance(Mesh3DComponent component, Int32 slot, MaterialInstance instance)
Summary: Binds the given material instance to this mesh.
Parameters:
-
component(Mesh3DComponent): -
slot(Int32): index to bind -
instance(MaterialInstance): material instance to bind
Returns:
- Boolean: True if binding succeeded. If the engine runs out of available slots, it will return false.
public static Void UnbindMaterialInstance(Mesh3DComponent component, Int32 slot)
Summary: Unbinds the material instance from this slot
Parameters:
-
component(Mesh3DComponent): -
slot(Int32): index to remove the bound material instance