GamepadConnectionStateDelegate

Summary

Definition

Namespace: SDT4.Managed.Input
Assembly: SDT4.Managed.Input.dll

sealed class GamepadConnectionStateDelegate
Inheritance:

ObjectDelegateMulticastDelegateGamepadConnectionStateDelegate

Implements:

ICloneable, ISerializable

Fields

Name Type Description

Properties

Name Type Description

Methods

public virtual Void Invoke(Boolean firstConnection, Int32 gamepadIndex)

Parameters:


public virtual IAsyncResult BeginInvoke(Boolean firstConnection, Int32 gamepadIndex, AsyncCallback callback, Object object)

Parameters:

Returns:


public virtual Void EndInvoke(IAsyncResult result)

Parameters: