WindowInput

Summary

Provides window-specific and static global input handling for desktop platforms, including event-based callbacks and polling mechanisms for keyboard, mouse, and window state changes.

Remarks

Danger

All calls made within this class MUST be performed on the Master Thread. See Threads.RunLater on how to safely call this from an asynchronous thread. Failure to comply with this can cause catastrophical failures as the engine is not designed for this.

Definition

Namespace: SDT4.Managed.Input.Desktop
Assembly: SDT4.Managed.Input.dll

sealed class WindowInput
Inheritance:

Object ➔ WindowInput

Implements:


Fields

Name Type Description

Properties

Name Type Description

Methods

public static Boolean IsKeyDown(KeyCode keyInput)

Summary: Queries the native backend to determine whether the specified keyboard key is currently held down.

Parameters:

Returns:


public static Boolean IsMouseButtonDown(MouseButton mouseInput)

Summary: Queries the native backend to determine whether the specified mouse button is currently held down.

Parameters:

Returns:


public static Vector2i GetMousePosition()

Summary: Retrieves the current screen/window coordinate of the mouse cursor from the native backend.

Returns:


public static Vector2i GetMouseDelta()

Summary: Retrieves the last mouse delta that occurred.

Returns: